Eat Together
Connecting college students overshared meals and common interests
Iterative Design
Collaboration
Usability/Accessibility
Prototyping
Wireframing

Context
Eat Together is a student-run startup app launched in September 2023 at the University of Washington, designed to connect college students over shared meals and interests. The app promotes community building and social connections by focusing on shared values and activities. I joined the team in November 2023 as a UX Designer, where I contributed to improving the app’s design system, user experience, branding, and visual hierarchy.
Context
Eat Together is a student-run startup app launched in September 2023 at the University of Washington, designed to connect college students over shared meals and interests. The app promotes community building and social connections by focusing on shared values and activities. I joined the team in November 2023 as a UX Designer, where I contributed to improving the app’s design system, user experience, branding, and visual hierarchy.
Context
Eat Together is a student-run startup app launched in September 2023 at the University of Washington, designed to connect college students over shared meals and interests. The app promotes community building and social connections by focusing on shared values and activities. I joined the team in November 2023 as a UX Designer, where I contributed to improving the app’s design system, user experience, branding, and visual hierarchy.

UX/UI Designer
November 2023 - June 2024
Huy Mai, Pim Jitnavasathien,
Mumtaz Sheikhaden


UX/UI Designer
November 2023 - June 2024
Huy Mai, Pim Jitnavasathien,
Mumtaz Sheikhaden

Challenge + Design Problem
Challenge + Design Problem

Low User Engagement:
Many users expressed hesitations about creating or attending events, a result of weak social interactions and lack of information.

Inconsistent Interfaces:
The app faced inconsistencies in typography, colors, and spacing, resulting in poor information hierarchy and difficult navigation.

Redundant Components:
Multiple interface elements displayed the same information, adding unnecessary complexity.

Low User Engagement:
Many users expressed hesitations about creating or attending events, a result of weak social interactions and lack of information.

Inconsistent Interfaces:
The app faced inconsistencies in typography, colors, and spacing, resulting in poor information hierarchy and difficult navigation.

Redundant Components:
Multiple interface elements displayed the same information, adding unnecessary complexity.

Low User Engagement:
Many users expressed hesitations about creating or attending events, a result of weak social interactions and lack of information.

Inconsistent Interfaces:
The app faced inconsistencies in typography, colors, and spacing, resulting in poor information hierarchy and difficult navigation.

Redundant Components:
Multiple interface elements displayed the same information, adding unnecessary complexity.

Goals
Establish a cohesive design system to improve the app’s visual consistency.
Improve user engagement by addressing pain points and hesitations around event creation and participation.
Streamline interface components to simplify development and improve usability.

Goals
Establish a cohesive design system to improve the app’s visual consistency.
Improve user engagement by addressing pain points and hesitations around event creation and participation.
Streamline interface components to simplify development and improve usability.
Heuristic Evaluation
Heuristic Evaluation
Heuristic Evaluation
We ran a thorough analysis of user flows and looked at design and workflow inconsistencies.
We ran a thorough analysis of user flows and looked at design and workflow inconsistencies.
We ran a thorough analysis of user flows and looked at design and workflow inconsistencies.









User Research: Conducted 20–30 minute interviews and usability tests with 10 users.
User Research: Conducted 20–30 minute interviews and usability tests with 10 users.
User Research: Conducted 20–30 minute interviews and usability tests with 10 users.
Findings
Findings
Findings
Users couldn’t easily see who was attending events — creating hesitation around joining them
Users couldn’t easily see who was attending events — creating hesitation around joining them
Users couldn’t easily see who was attending events — creating hesitation around joining them
Desire for more personalized and engaging event recommendations
Desire for more personalized and engaging event recommendations
Desire for more personalized and engaging event recommendations





Typography: Established consistent font sizes and weights to create a clear hierarchy.
Typography: Established consistent font sizes and weights to create a clear hierarchy.
Colors: Simplified the app’s color palette, reducing redundancies and enhancing visual harmony.
Colors: Simplified the app’s color palette, reducing redundancies and enhancing visual harmony.








Original
Original
Redesign
Redesign




Original
Original
Redesign
Redesign








Original
Original
Redesign
Redesign
Original
Original
Redesign
Redesign




Original
Original
Redesign
Redesign
Design System Development
Design System Development
Design System Development
Components
Components
Components
Pages
Pages
Pages